🛞Configuration

Config = {}

Config.jobs = {'armadilloundertaker'}

Config.BodyPrice = 15 -- If you want a random price for the body then do math.random(minPrice, maxPrice)

Config.JobOnlyBlips = false -- true - Blips are only showed to jobs listed in Config.jobs, false - Blips can be seen by anyone

Config.RequiredItems = {"apple"}

Config.BurialLocations = {
    {x = -3649.29, y = -2587.97, z = -13.11}
}

Config.Caskets = {
    {x = -3624.17, y = -2573.95, z = -13.66, h = 111.4, prop = false},
    {x = -3625.6858, y = -2579.0647, z = -13.9292, h =  139.4444, prop = true},
}

-- https://github.com/femga/rdr3_discoveries/tree/master/useful_info_from_rpfs/textures/blips take the hashnames from here
Config.Blips = {
    -- {x = -3649.29, y = -2587.97, z = -13.11, BlipLabel = "Armadillo Burial", BlipHashName = "blip_ambient_herd"}
}

Config.BurialItems = {
    ['burialperfume'] = {price = 100, label = "Burial Perfume", id = 1},
    ['bountycoins'] = {price = 120, label = "Gold Coins", id = 2},
    ['flowerarrangement'] = {price = 150, label = "Flower Arrangement", id = 3},
    ['goodbyeliqour'] = {price = 100, label = "Good Bye Liqour", id = 4},
    ['burialwraps'] = {price = 100, label = "Burial Wraps", id = 5},
    ['goldring'] = {price = 60, label = "Gold Ring", id = 6},
    ['goldbar'] = {price = 60 , label = "Gold Bar", id = 7}
}

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