🛞Configuration
Config = {}
Config.jobs = {'armadilloundertaker'}
Config.BodyPrice = 15 -- If you want a random price for the body then do math.random(minPrice, maxPrice)
Config.JobOnlyBlips = false -- true - Blips are only showed to jobs listed in Config.jobs, false - Blips can be seen by anyone
Config.RequiredItems = {"apple"}
Config.BurialLocations = {
{x = -3649.29, y = -2587.97, z = -13.11}
}
Config.Caskets = {
{x = -3624.17, y = -2573.95, z = -13.66, h = 111.4, prop = false},
{x = -3625.6858, y = -2579.0647, z = -13.9292, h = 139.4444, prop = true},
}
-- https://github.com/femga/rdr3_discoveries/tree/master/useful_info_from_rpfs/textures/blips take the hashnames from here
Config.Blips = {
-- {x = -3649.29, y = -2587.97, z = -13.11, BlipLabel = "Armadillo Burial", BlipHashName = "blip_ambient_herd"}
}
Config.BurialItems = {
['burialperfume'] = {price = 100, label = "Burial Perfume", id = 1},
['bountycoins'] = {price = 120, label = "Gold Coins", id = 2},
['flowerarrangement'] = {price = 150, label = "Flower Arrangement", id = 3},
['goodbyeliqour'] = {price = 100, label = "Good Bye Liqour", id = 4},
['burialwraps'] = {price = 100, label = "Burial Wraps", id = 5},
['goldring'] = {price = 60, label = "Gold Ring", id = 6},
['goldbar'] = {price = 60 , label = "Gold Bar", id = 7}
}
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